Divinity 2 Crafting Overhaul

Submissions should relate to Divinity Original Sin or other works of Larian Studios. Do not put spoilers in the title of your post and mark your posts. Obscure textspoilers with the following: !This is spoilery! This mod adds more than 1600 new crafting recipes; more than 550 new items; new mechanics like armor dyeing, elemental swords, craftable new unique armors, w.

Contents

This page contains a list for some useful mods for Divinity: Original Sin 2 that can be used for subsequent playthrough or quality of life changed like the Infinite Spirit Vision mod. Feel free to add any mod you like.

Expanded Party Size

The Expanded Party Size mod allows parties to be bigger than 4 companions.

Advice: Use it in a new game.

Start in Fort Joy

The Start in Fort Joy mod skips the intro land let the game directly start at the beach in Fort Joy instead. Also, a few start items are added to the beach that would be otherwise be found on the ship.

Crafting Overhaul

The Crafting Overhaul mod adds more than 1600 new crafting recipes; more than 550 new items; new mechanics like armor dyeing, elemental swords, craftable new unique armors, weapons and accessories, Quality of Life additions like bags, chests, and moveable crafting stations to the game. The should also work on existing save games.

Mp3

Tactician Difficulty Increase

You think Divinity: Original Sin is too easy? If you want some challenge then try out the Tactician difficulty increase mod. Also works great with the Expanded Party Size mod!

Auto Identify

The Auto Identify mod is a QoL mod that will automatically identify all items at Loremaster 5+ eliminating the need for an Identifying Glass and time spent identifying items. Unidentified items sold to Loremaster 5+ traders will also be identified.

Free Pet Pal

The Free Pet Pal mod gives every party member the pet mal talent.

Character Creation Plus

The Character Creation Plus mod adds additional options for hair/head/beard for character creation.

Advice: Restart the game after toggling this mod!

Infinite Spirit Vision

The Infinite Spirit Vision removes the duration limit of Spirit Vision and makes its radius is larger (from 20 to 40).

Let There Be Tooltips!

The Let There Be Tooltips! mod shows tooltips for all the junk and barrels that the normal game hides.

Combat XP Rebalanced

The Combat XP Rebalanced mod reduces the XP gained when killing a monster, by roughly 3/4 and makes thus increases the difficulty of DIvinity: Original Sin 2

More Monster Spawns

The More Monsters' Spawns mod adds additional mobs to spawns in every fight of the game, in every difficulty.

Sourcery Worthy of a Collar

The mod Sourcery Worthy of a Collar adds additional Spells to the game that are extremely powerful 'Final solution' Source spells that put you unconscious with their awesomeness.

Sim's Day And Night Cycle + Dynamic Weather

Sim's Day/Night Cycle + Dynamic Weather mod adds a timer which keeps track of the time of day, then it changes the atmospheres where the player is located to match that time of day. The different weathers are: fog, rain, heavy rain, sunny.

New Classes

There are several mods that add new classes into the game:

AI Controlled Combat NPCs

The AI Controlled Combat NPCs mod adds a series of spells that can enable and disable AI control of combat over targeted party members.

Divinity: Original Sin 2 is one of the best RPGs I've ever played. It's massive, complex and beautiful, but its many layers are riddled with kinks and bugs. Fortunately, the game's modding community has dedicated itself to smoothing things out.

Original Sin 2 has been out since last September, which has given modders time to do everything from paving over cracks to remolding the game in their image. Here are the best of the thousands-strong bunch.

Quality of life improvements

Infinite spirit vision

Midway through Original Sin 2, you gain the ability to scan for and talk to ghosts. The only downside is that you have to do it manually, and you can only peel back the curtain between this world and the next within a certain range. This mod takes away the duration limit and extends Spirit Vision's range.

Start in Fort Joy

Original Sin 2's tutorial is by no means bad, but on subsequent playthroughs, it's just a blockade between you and the good stuff. This mod lets you skip it.

Auto identify

No more manually identifying items after a character's Loremaster stat is five or higher! Thank goodness.

Let there be tooltips!

This mod displays tooltips for interactive objects that don't otherwise get them, even when highlighted. Is that extremely barrel-looking, feeling and tasting object really a barrel? Now you know.

Free pet pal

Pet pal is a skill that makes Original Sin 2 a million times better by letting you talk to any animal in the game. Despite it being one of the few sources of surefire joy in a rapidly decaying world (and in the game), it costs a point in character creation by default. This mod grants the pet pal skill to all characters for free right at the start of the game.

Fast run speed

Wanna go fast? Now you can go fast. (This mod only changes animation speed, not combat stats.)

Tidy skillbars

My tombstone is going to read: 'Lost his mind removing every random item that got auto-added to his skillbar in Divinity: Original Sin 2.' This mod disables that. Now I've gotta figure out something else to put on my tombstone. Damn it.

Overhauls

Crafting overhaul

For a lot of Original Sin 2, crafting isn't strictly necessary, feeling instead more like an overly-fiddly afterthought. This mod adds a whopping 1600 new recipes, 550 new items and new mechanics such as elemental swords, craftable crafting stations and armour dyeing.

Interesting uniques

Divinity

This mod tweaks the stats and effects of unique items so that they feel more special and powerful instead of, well, kinda interchangeable.

Sourcery worthy of a collar

For all the fearful whispering and concentration camp corralling that surrounds Original Sin 2's vaunted Source Magic, the actual Source abilities you gain access to end up being kind of anticlimactic. This mod adds apocalyptically powerful Source spells that let you rain down hellfire and not-very-nice ice on entire towns. Be wary, however: They come with (slight) drawbacks.

Character creation plus

Adds a ton of snazzy and/or ridiculous character customisation options. Finally, you can start the game with a bucket on your head!

Combat sneak

Reduces the AP cost for sneaking in combat, making mid-battle stealth a much more viable tactic.

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Expanded party size

Allows for more than four members in your party, meaning that certain.. ill fates won't befall characters who aren't travelling with you. This does, however, pretty significantly alter the game's balance, so consider cranking the difficulty a little.

Slim's day/night cycle + dynamic weather

Adds a day/night cycle and weather effects to many areas of the game. This doesn't really change as much as other overhaul mods, but it looks cool!

AI controlled combat NPCs

Don't feel like making up your party members' minds for them in combat? This mod grants you the option to put one or all of them on auto-pilot. You can also disable their pesky 'free will' whenever you want, if things get too hairy.

Reduced number bloat

This mod makes gear scale differently so that you don't constantly have to look for new gear after levelling. You can pick between a few different types of scaling for a feel that hopefully suits your tastes.

Abilities and classes

Dragon Knight

Adds abilities and options that allow you to play as one of the Divinity series' most-vaunted mainstays: The Dragon Knight. Jump really high! Breathe fire! Oh, and of course, transform into a gosh dang dragon.

Blood mage

As seen in games such as Dragon Age, this class revolves around sacrificing your own life to become more powerful. You can then transform your own blood into spears and explosions. A grand time for the whole bloody family.

Elemental warfare

Sixty new skills that combine warfare attacks with elemental effects (such as fire).

Fairy

A custom class that specialises in flying and healing (so basically, Mercy from Overwatch). This one also has a great backstory. 'OK, so I often play Divinity with my wife, who requested this class,' wrote mod maker Claivain. 'She wanted a character who could fly around and heal, throwing spells with pretty sparkly effects. Oh, and also kick arse.' Apparently, his wife is quite pleased with the result.

Bard and Artificer

Adds 50 new skills that allow you to play as a lute-wielding bard or an item-cursing artificer.

Valkyrie

Lets you play as a Valkyrie from Norse mythology. Fly softly and carry a big spear.

Trickster

One of the more unique class mods out there, this one is built around pranking your enemies to death. This can mean anything from fooling someone into sitting on a tack to transforming them into a cow.

Arcanist

An arcane mage based on Dungeons & Dragons. Adds 27 new skills, up to and including D&D classics such as magic missile.

Misc.

Barkus Rex

Changes a dog named Rex's name to Barkus Rex. A very dumb in-joke I can't help but admire.

NoSpider

Changes spider enemies into squirrels. Makes the game playable.