True Ending Doki Doki

Doki Doki Literature Club! Will you write the way into her heart? By Team Salvato. Add to collection. Game Community Devlog. Doki Doki Literature Club! I got the true ending. A topic by ekmayes2000 created Dec 25, 2017 Views: 875 Replies: 2. Viewing posts 1 to 3. Ekmayes2000 2 years ago.

The Good Ending is a Doki Doki Literature Club mod that is just.. holy fuck it'sso good. Every DDLC fan should play this. It's completely linear, but the story might be even stronger than the original game.The prologue and act 1 are out so far. The premise of the prologue is that the Dokis have experienced the horrible events ofDDLC countless times with their memories wiped (my interpretation is that it happens again whenever a new person plays DDLC),but this time MC of all people manages to resist the mind wipe and knows that it's a game. He takes Monika's ability to tamperwith the world and tries to make everyone happy. But his strategy is a naive and misguided one, and there's a threat he doesn'tunderstand..

The mod boasts music from the Monika Before Story OST (read: really good music), and alot of really interesting new poems.

Another really cool thing about this mod is the huge array of hidden and cryptic messages in the game's files - staying faithfulto the original game, only perhaps making it even better. (Definitely keep an eye on the game directory while playing.) It goesas far as PGP encrypted files, vigenere ciphers, and also, the dreaded symbol '158'.. What could it mean? I got goosebumps justthinking about this '158' after I finished the prologue. That's how good a job it did.

I'll detail below all the secrets I've found in the game files. Most of them are under /game/mod_assets/animations/zxfip-m/.

  • Dear Player.txt is a textfile that reads:

    My theory is that Monika wrote this after the normal ending of the original game but before this mod. It seems at first to be a plothole that she said she couldn't make changes on my computer anymore but managed to write this, but you could argue maybe the thoughts sort of spilled out of her mind and got written to a file by 'the game'. After all, some of the files in the original game seem best explained by that.

  • sayori.chr is a PGP private/public key pair, and the plaintext in the file 'youarethekeytomyheart' is the password to unlock it.

  • mc.chr (only visible under /game/mod_assets/animations/zxfip-m/chr-file-bkup/) is a PGP message decryptable with Sayori's key. It reads:

  • natsuki.chr is an enormous ASCII art image that looks like the fully decoded version of her .png from the original game.

  • monika.chr, in addition to the plaintext poem and the line of base64 text far at the bottom (which decodes to 'iamamonster'), contains another PGP message. It's signed with the key 'moni' (see below), although you don't need the key to read it.Regardless, it reads:

  • yuri.chr is base64 text that decodes to.. more base64 text! You put it through the decoder twice to get the final message. The final message reads:

    ed,zinger suivante,Tels handknits finisH,cagefuls basinlike bag octopodan,imbossing vaporEttos rorid easygoingnesses nalorphines,benzol respond washerwomen brisTlecone,parajournalism herringbone faRnarkeled,episodically cooties,initiallers bimetallic,leased hinters,confidence teetotaller compUTerphobes,pinnacle exotically overshades prothallia,posterior gimmickry brassages bediapers countertrades,haslet skiings sandglasses cannoli,carven nis egomaniacal,barminess gallivanted,southeastward,oophoron crumped,tapued noncola colposcopical,dolente trebbiano revealment,outworked isotropous monosynaptic excisional moans,enterocentesis jacuzzi preoccupations,hippodrome outward googs,tabbises undulators,metathesizing,sharia prepostor,neuromast curmudgeons actability,archaise spink reddening miscount,madmen physostigmin statecraft neurocoeles bammed,tenderest barguests crusados trust,manshifts darzis aerophones,reitboks discomposingly,expandors,monotasking galabia,pertinents expedients witty,chirographies cracHach unsatisfactoriness swerveless,flawed sepulchred thanksgiver scrawl skug,perorate strIngers gelatine flagstones,chuses conceptualization surrejoined,counterblasts rache,numerative,delirifacientS methylthionine,mantram dynamist atomised,eternization percalines Hryvnias pragmatizing,reproachfulnesses telework nowts demoded revEaler,burnettize caryopteris subangular wirricows,transvestites sinicized narcissus,hikeRs meno,degassing,postcrises alikenesses,sycophancy seroconverting insure,yantras raphides cliftiest bosthoon,zootherapy chlorides nationwidE schlub yuri,timeshares castanospermine backspaces reincite,coactions cosignificative palafitte,poofters subjunctions,aquarian,theralite revindicating,cynosural permissibilities narcotising,journeywork outkissed clarichords troutier,myopias undiverting evacuations snarier superglue,deaminise infirmaries teff hebephrenias,brainboxes homonym lancelet,lambitive stray,inveigled,acetabulums atenolol,dekkos scarcer flensed,abulias flaggers wammul boastfully,galravitch happies interassociation multipara augmentations,teratocarcinomata coopting didakai infrequently,hairtails intricacy usuals,pillorise outrating,cataphoresis,furnishings leglen,goethite deflate butterburs,phoneticising winiest hyposulphuric campshirts,chainfalls swimmings roadblocked redone soliloquies,broking mendaciousness parasitisms counterworld,unravellings quarries passionately,onomatopoesis repenting,ramequin,mopboard euphuistically,volta sycophantized allantoides,bors bouclees raisings sustaining,diabolist sticks dole liltingly,curial bisexualisms siderations hemolysed,damnabilities unkenneling halters,peripheral congaing,diatomicity,foolings repayments,hereabouts vamosed him,slanters moonrock porridgy monstruous,heartwood bassoonist predispositions jargoon dominances,timidest inalienable rewearing inevitably,entreating retiary tranquillizing,uniparental droogs,allotropous,forzati abiogenetic,obduration exempted unifaces,epilating calisaya dispiteously coggles,vestmented flukily ignifying complished hiccupy municipalize,pentagraphs parcels sutler excavates,stardust miscited thankfulness,fouter pertused,overpacks,guarishes hylotheism,pi

    Whitegemgames pointed out in the comments that this isn't exactly the top part of the gibberish poem from Act 2. Letters have been capitalized spelling 'THETRUTHSHERE'.
  • Natsuki's base64 poem decodes to a PGP private/public key pair called 'moni'. It's ascii armored twice though, so you have to remove the first layer before GPG can import it (I used gpg --dearmor). The passphrase is 'iamamonster'.

  • In the game's script, right after Natsuki's base64 poem, there's a commented-out line of base64 that translated to ASCII text under a substitution cipher. Using frequency analysis, I decoded it to:

  • oracle.txt is a base64 encoded PNG of a QR code leading to https://www.reddit.com/r/DDLC/comments/9frl93/monikas_dream. The only notable thing about the thread is the comment by /u/Sayori_Is_Life,which is 'moni' followed by a PGP message encyrpted by the key. It reads:

  • goaway.txt is a file that reads:

  • D-7%t0x@.txt is a file that reads:

  • Ck2 how to make antipope. ######.txt is a simple file that reads:

  • Autumn's Kiss.txt is a file that reads:

  • 158.txt is a JFIF image of an eye.

  • hxlpmx.txt is an ASCII art image of an eye. The numbers '158' appear below it.

  • x.txt is a file that reads:

    A rotating wheel. Turning an axle. Grinding. Bolthead. Linear gearbox. Falling sky. Seven holy stakes. A docked ship. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A portal to another world. A PORTAL TO ANOTHER WORLD.

  • ourgreatescape.txt is text encoded with a Vigenere cipher, the key being 'Libitina'. This one took me a long time to figure out because I thought that the 'L..' atthe top was part of the message, but it's actually just a hint at what the key is. It reads:

  • Full list of splash messages:

    • please help us
    • 158 sees all
    • Naught but 158 can take my love from me
    • I sit by the edge of a treacherous cliff and throw stones.
    • This game This game This game This game Th
    • Despite all of it thank you so much
    • I promise we will be free
    • How did you find this, anyway?
    • Nothing else is quite like this
    • There's nothing you can do but watch
    • We are all blind in here
    • Nothing can save him now
    • Great darkness resides in this place
  • darkness.png.

  • I don't know if you already saw it on your initial playthrough, but the game's menu screen changes throughout the game. After MClashes out at Monika the first time, there's a line of code that sets a flag called 'tippingpoint', with the comment 'Ithappened here', and Monika is removed from the main menu. After you find her dead, the flag 'hatred' is set, with the comment'Who are you to judge? Would you have been any different?' and the main menu shows everyone as a ghost with the logo replacedwith tge-logo2.png.

the_lock.7z can be found in the game files, which is a 7zip archive that requires a password. Digging more inthe game directory reveals thekey.png. Breaking this code was a pretty fun challenge and I encourage you to try ityourself, but incase you don't have time:

Hint: the message is intentionally misspelled.

Solution:

How do you even describe something like Doki Doki Literature Club? What appears to be a basic virtual novel dating simulator turns into something much more horrifying as you play. It’s a truly frightening experience, and if you want to experience the game spoiler-free, I suggest you stop reading now and go download the game, available totally for free on Steam, and play through it a few times before coming back.

So, what is Doki Doki Literature Club. You’ll write poetry for the Literature Club, talk to one of the four “cute” girls, and go through all the motions of a trite dating sim. There’s a twist in this game, and the strangeness grows with each playthrough. If you’re completely lost, confused, and need some answers — the “Fulfilling” ending is the best one, and getting it isn’t exactly easy. There’s even a message from the developers after you’ve earned it.

True Ending Doki Doki

Want more creepy games on Gameranx? Get our Evil Within 2 impressions, then check out the Top 10 Horror Games of 2017.

Needless to say, there are massive spoilers ahead. As if I haven’t spoiled enough already.

Fulfilling Ending Guide – Step-by-Step

If you’ve never playing or completed Doki Doki Literature Club, go ahead and skip the first step. If you’ve earned the Monika Ending, you’ll need to “fix” the game and create a fresh file.

  • How to “Fix” and Create a Fresh New Game File
    1. Right-Click Doki Doki Literature Club in the Steam Library
    2. Select Properties -> Local Files -> Browse Local Files
    3. Enter the “game” folder and delete the “firstrun” file.

Now you can restart. The main menu will be available and you can start fresh.

Best Ending Guide

To get the “best” ending, you’ll need to unlock all the cutscenes for every character.

  • Step #1: Sayori Scenes
    1. Start a New Game and appeal to Sayori.
    2. Select “bittersweet” or solemn words when writing Poems.
    3. You can unlock two special scenes with Sayori by writing poetry that specifically appeals to her.
    4. At the end, confess your love for Sayori.
    5. After confessing your love, and before the scene of Sayori’s death, exit and start a New Game.

If you unlocked the first two scenes with Sayori, it doesn’t matter who you select to help prepare for the festival, Sayori will always come to you, and you’ll be able to confess your love. You need to quit before witnessing any murder scenes — the murder scenes will break your game. Don’t worry — all the scenes you’ve viewed so far are recorded, even if you’re creating another save file.

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  • Step #2: Natsuki Scenes
    1. Start a New Game before Sayori’s death scene, and appeal to Natsuki.
    2. Select “cute” and “fluffy” words when writing Poems.
    3. Again, you can unlock two special scenes with Natsuki by writing poetry that specifically appeals to her.
    4. At the end, select Natsuki to help you with festival preparation. The third cutscene will play.
    5. Sayori will arrive, as usual. Exit the game before checking in on Sayori to find her dead.

Like before, you’ll need to get two scenes by writing poetry with words that appeal to Natsuki. You’ll also have to select Natsuki to help you with preparations for the festival. As always, Sayori will appear. Exit before checking up on her! The choices she gives you on this run won’t matter.

  • Step #3: Yuri Scenes
    1. Again, start a New Game before witnessing Sayori’s death. This time, appeal to Yuri.
    2. Write poetry that specifically appeals to Yuki to unlock two cutscenes.
    3. Select Yuri to help you with preparations for the festival. The third cutscene will play out here.
    4. Sayori will appear as usual. The choices she gives don’t matter.
    5. Witness Sayori’s death this time. Continue instead of starting a New Game.

This is when things get weird. The game will glitch, Sayori will disappear, and lots of bad things will happen. Everyone goes crazy, and Monika will appear in a void after deleting the other characters, leading up to the standard ending. Except, if you’ve collected all 9 scenes, you’ll be able to get the best ending.

  • Step #4: Deleting Monika
    1. Once you reach the void with Monika, you’ll find a new file in the installation files.
    2. Exit the game, then find the “game” folder.
      • Right-click Doki Doki Literature Club in the Games Library -> Properties -> Local Files -> Browse Local Files
    3. Monika’s Character File is the only file in the folder now. Delete it.
    4. Continue and go through the dialogue that appears.
    5. Start a New Game.

This time, Monika is gone and you’ll be able to start a new game with her missing. The game will play out, you’ll get a cutscene with Sayori, and everything will glitch and fall apart during the credits, leaving you with a special message from the developers. Neat, right?

NOTE: If you didn’t see all 9 cutscenes, images will appear during the credits — black and white pictures indicate which scenes you missed.

The game is basically glitched beyond recognition at this point. You can reinstall, or just delete that “firstrun” file, described in the quick guide at the top. And that’s how you get the best ending! Have fun, and try not to get too many nightmares.

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